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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <ISMComponentDescriptor.h>
Inheritance diagram for FSoftISMComponentDescriptor:Static Public Member Functions | |
| static ENGINE_API FSoftISMComponentDescriptor | CreateFrom (const TSubclassOf< UStaticMeshComponent > &ComponentClass) |
Static Public Member Functions inherited from FISMComponentDescriptorBase | |
| static UMaterialInterface * | DuplicateMaterialInterface (const UMaterialInterface &InMaterialInterface, UObject &NewOuter) |
Friends | |
| bool | operator< (const FSoftISMComponentDescriptor &Lhs, const FSoftISMComponentDescriptor &Rhs) |
| FSoftISMComponentDescriptor::FSoftISMComponentDescriptor | ( | ) |
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default |
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explicit |
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explicitdefault |
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virtual |
Reimplemented from FISMComponentDescriptorBase.
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static |
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overridevirtual |
Reimplemented from FISMComponentDescriptorBase.
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overridevirtual |
Reimplemented from FISMComponentDescriptorBase.
| bool FSoftISMComponentDescriptor::operator!= | ( | const FSoftISMComponentDescriptor & | Other | ) | const |
| bool FSoftISMComponentDescriptor::operator== | ( | const FSoftISMComponentDescriptor & | Other | ) | const |
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friend |
| TSoftObjectPtr<UMaterialInterface> FSoftISMComponentDescriptor::OverlayMaterial |
| TArray<TSoftObjectPtr<UMaterialInterface> > FSoftISMComponentDescriptor::OverrideMaterials |
| TArray<TSoftObjectPtr<URuntimeVirtualTexture> > FSoftISMComponentDescriptor::RuntimeVirtualTextures |
| TSoftObjectPtr<UStaticMesh> FSoftISMComponentDescriptor::StaticMesh = nullptr |