#include <OIT.h>
◆ IsValid()
| bool FSortedTriangleData::IsValid |
( |
| ) |
const |
|
inline |
◆ NumIndices
| uint32 FSortedTriangleData::NumIndices = 0 |
◆ NumPrimitives
| uint32 FSortedTriangleData::NumPrimitives = 0 |
◆ SortedFirstIndex
| uint32 FSortedTriangleData::SortedFirstIndex = 0 |
◆ SortedIndexBuffer
◆ SortedPrimitiveType
◆ SourceBaseVertexIndex
| uint32 FSortedTriangleData::SourceBaseVertexIndex = 0 |
◆ SourceFirstIndex
| uint32 FSortedTriangleData::SourceFirstIndex = 0 |
◆ SourceIndexBuffer
| const FIndexBuffer* FSortedTriangleData::SourceIndexBuffer = nullptr |
◆ SourceMaxVertexIndex
| uint32 FSortedTriangleData::SourceMaxVertexIndex = 0 |
◆ SourceMinVertexIndex
| uint32 FSortedTriangleData::SourceMinVertexIndex = 0 |
◆ SourcePrimitiveType
The documentation for this struct was generated from the following file:
- Engine/Source/Runtime/Renderer/Private/OIT/OIT.h