UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FSortedTriangleData Struct Reference

#include <OIT.h>

Public Member Functions

bool IsValid () const
 

Public Attributes

const FIndexBufferSourceIndexBuffer = nullptr
 
FSortedIndexBufferSortedIndexBuffer = nullptr
 
uint32 SortedFirstIndex = 0
 
uint32 SourceFirstIndex = 0
 
uint32 SourceBaseVertexIndex = 0
 
uint32 SourceMinVertexIndex = 0
 
uint32 SourceMaxVertexIndex = 0
 
uint32 NumPrimitives = 0
 
uint32 NumIndices = 0
 
EPrimitiveType SourcePrimitiveType = PT_TriangleList
 
EPrimitiveType SortedPrimitiveType = PT_TriangleList
 

Member Function Documentation

◆ IsValid()

bool FSortedTriangleData::IsValid ( ) const
inline

Member Data Documentation

◆ NumIndices

uint32 FSortedTriangleData::NumIndices = 0

◆ NumPrimitives

uint32 FSortedTriangleData::NumPrimitives = 0

◆ SortedFirstIndex

uint32 FSortedTriangleData::SortedFirstIndex = 0

◆ SortedIndexBuffer

FSortedIndexBuffer* FSortedTriangleData::SortedIndexBuffer = nullptr

◆ SortedPrimitiveType

EPrimitiveType FSortedTriangleData::SortedPrimitiveType = PT_TriangleList

◆ SourceBaseVertexIndex

uint32 FSortedTriangleData::SourceBaseVertexIndex = 0

◆ SourceFirstIndex

uint32 FSortedTriangleData::SourceFirstIndex = 0

◆ SourceIndexBuffer

const FIndexBuffer* FSortedTriangleData::SourceIndexBuffer = nullptr

◆ SourceMaxVertexIndex

uint32 FSortedTriangleData::SourceMaxVertexIndex = 0

◆ SourceMinVertexIndex

uint32 FSortedTriangleData::SourceMinVertexIndex = 0

◆ SourcePrimitiveType

EPrimitiveType FSortedTriangleData::SourcePrimitiveType = PT_TriangleList

The documentation for this struct was generated from the following file: