UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTableViewDimensions Struct Reference

#include <STableViewBase.h>

Public Member Functions

SLATE_API FTableViewDimensions (EOrientation InOrientation)
 
SLATE_API FTableViewDimensions (EOrientation InOrientation, float X, float Y)
 
SLATE_API FTableViewDimensions (EOrientation InOrientation, const UE::Slate::FDeprecateVector2DParameter &Size)
 
UE::Slate::FDeprecateVector2DResult ToVector2D () const
 
FTableViewDimensions operator+ (const FTableViewDimensions &Other) const
 

Public Attributes

EOrientation Orientation = Orient_Vertical
 
float ScrollAxis = 0.f
 
float LineAxis = 0.f
 

Detailed Description

Scroll offset from the beginning of the list in items Abstracts away the need to distinguish between X or Y when calculating table layout elements

Constructor & Destructor Documentation

◆ FTableViewDimensions() [1/3]

FTableViewDimensions::FTableViewDimensions ( EOrientation  InOrientation)

◆ FTableViewDimensions() [2/3]

FTableViewDimensions::FTableViewDimensions ( EOrientation  InOrientation,
float  X,
float  Y 
)

◆ FTableViewDimensions() [3/3]

FTableViewDimensions::FTableViewDimensions ( EOrientation  InOrientation,
const UE::Slate::FDeprecateVector2DParameter Size 
)

Member Function Documentation

◆ operator+()

FTableViewDimensions FTableViewDimensions::operator+ ( const FTableViewDimensions Other) const
inline

◆ ToVector2D()

UE::Slate::FDeprecateVector2DResult FTableViewDimensions::ToVector2D ( ) const
inline

Member Data Documentation

◆ LineAxis

float FTableViewDimensions::LineAxis = 0.f

The dimension orthogonal to the scroll axis, along which lines of items are created. Only really relevant for tile views.

◆ Orientation

EOrientation FTableViewDimensions::Orientation = Orient_Vertical

◆ ScrollAxis

float FTableViewDimensions::ScrollAxis = 0.f

The dimension along the scrolling axis of the table view (Y when oriented vertically, X when horizontal)


The documentation for this struct was generated from the following files: