UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FTextRunRenderer Struct Reference

#include <TextRunRenderer.h>

Public Member Functions

 FTextRunRenderer (int32 InLineIndex, const FTextRange &InRange, const TSharedRef< IRunRenderer > &InRenderer)
 
bool operator== (const FTextRunRenderer &Other) const
 
bool operator!= (const FTextRunRenderer &Other) const
 

Public Attributes

int32 LineIndex
 
FTextRange Range
 
TSharedRef< IRunRendererRenderer
 

Constructor & Destructor Documentation

◆ FTextRunRenderer()

FTextRunRenderer::FTextRunRenderer ( int32  InLineIndex,
const FTextRange InRange,
const TSharedRef< IRunRenderer > &  InRenderer 
)
inline

Member Function Documentation

◆ operator!=()

bool FTextRunRenderer::operator!= ( const FTextRunRenderer Other) const
inline

◆ operator==()

bool FTextRunRenderer::operator== ( const FTextRunRenderer Other) const
inline

Member Data Documentation

◆ LineIndex

int32 FTextRunRenderer::LineIndex

◆ Range

FTextRange FTextRunRenderer::Range

◆ Renderer

TSharedRef< IRunRenderer > FTextRunRenderer::Renderer

The documentation for this struct was generated from the following file: