UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FUpdateLightColorParameters Struct Reference

#include <ScenePrivate.h>

+ Inheritance diagram for FUpdateLightColorParameters:

Public Attributes

FLinearColor NewColor
 
float NewIndirectLightingScale
 
float NewVolumetricScatteringIntensity
 

Additional Inherited Members

- Public Member Functions inherited from TSceneUpdateCommandQueue< InSceneInfoType, EInDirtyFlagsType, EInId >::TPayloadBase< ELightUpdateId::Color, ELightDirtyFlags::None >
EDirtyFlags GetDirtyFlags () const
 
- Static Public Attributes inherited from TSceneUpdateCommandQueue< InSceneInfoType, EInDirtyFlagsType, EInId >::TPayloadBase< ELightUpdateId::Color, ELightDirtyFlags::None >
static constexpr EId Id
 
static constexpr uint64 IdBit
 
static constexpr uint64 ExclusiveIdMask
 
static constexpr EDirtyFlags DirtyFlags
 

Member Data Documentation

◆ NewColor

FLinearColor FUpdateLightColorParameters::NewColor

◆ NewIndirectLightingScale

float FUpdateLightColorParameters::NewIndirectLightingScale

◆ NewVolumetricScatteringIntensity

float FUpdateLightColorParameters::NewVolumetricScatteringIntensity

The documentation for this struct was generated from the following file: