UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FUpdateLightTransformParameters Struct Reference

#include <ScenePrivate.h>

+ Inheritance diagram for FUpdateLightTransformParameters:

Public Attributes

FMatrix LightToWorld
 
FVector4 Position
 

Additional Inherited Members

- Public Member Functions inherited from TSceneUpdateCommandQueue< InSceneInfoType, EInDirtyFlagsType, EInId >::TPayloadBase< ELightUpdateId::Transform, ELightDirtyFlags::None >
EDirtyFlags GetDirtyFlags () const
 
- Static Public Attributes inherited from TSceneUpdateCommandQueue< InSceneInfoType, EInDirtyFlagsType, EInId >::TPayloadBase< ELightUpdateId::Transform, ELightDirtyFlags::None >
static constexpr EId Id
 
static constexpr uint64 IdBit
 
static constexpr uint64 ExclusiveIdMask
 
static constexpr EDirtyFlags DirtyFlags
 

Member Data Documentation

◆ LightToWorld

FMatrix FUpdateLightTransformParameters::LightToWorld

◆ Position

FVector4 FUpdateLightTransformParameters::Position

The documentation for this struct was generated from the following file: