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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MaterialExpressionIO.h>
Inheritance diagram for FVector2MaterialInput:Public Member Functions | |
| ENGINE_API bool | Serialize (FArchive &Ar) |
| ENGINE_API void | DefaultValueChanged (const FString &DefaultValue) |
| ENGINE_API FString | GetDefaultValue () const |
Public Member Functions inherited from FMaterialInput< FVector2f > | |
| FMaterialInput () | |
Public Member Functions inherited from FExpressionInput | |
| FExpressionInput () | |
| ENGINE_API bool | Serialize (FArchive &Ar) |
Public Member Functions inherited from FMaterialInput< InputType > | |
| FMaterialInput () | |
Public Attributes | |
| uint32 | UseConstant: 1 |
| float | ConstantX =0.0f |
| float | ConstantY =0.0f |
Public Attributes inherited from FMaterialInput< FVector2f > | |
| uint32 | UseConstant |
| FVector2f | Constant |
| TObjectPtr< class UMaterialExpression > | Expression |
| int32 | OutputIndex |
| FName | InputName |
| int32 | Mask |
| int32 | MaskR |
| int32 | MaskG |
| int32 | MaskB |
| int32 | MaskA |
Public Attributes inherited from FExpressionInput | |
| class UMaterialExpression * | Expression |
| int32 | OutputIndex |
| FName | InputName |
| int32 | Mask |
| int32 | MaskR |
| int32 | MaskG |
| int32 | MaskB |
| int32 | MaskA |
| TObjectPtr< class UMaterialExpression > | Expression |
Public Attributes inherited from FMaterialInput< InputType > | |
| uint32 | UseConstant: 1 |
| InputType | Constant |
| TObjectPtr< class UMaterialExpression > | Expression |
| int32 | OutputIndex |
| FName | InputName |
| int32 | Mask |
| int32 | MaskR |
| int32 | MaskG |
| int32 | MaskB |
| int32 | MaskA |
| void FVector2MaterialInput::DefaultValueChanged | ( | const FString & | DefaultValue | ) |
| FString FVector2MaterialInput::GetDefaultValue | ( | ) | const |
| float FVector2MaterialInput::ConstantX =0.0f |
| float FVector2MaterialInput::ConstantY =0.0f |
| uint32 FVector2MaterialInput::UseConstant |