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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <PostProcessVisualizeComplexity.h>
Public Types | |
| enum class | EColorSamplingMethod : uint32 { Ramp , Linear , Stair } |
Public Attributes | |
| FScreenPassRenderTarget | OverrideOutput |
| FScreenPassTexture | SceneColor |
| TArrayView< const FLinearColor > | Colors |
| EColorSamplingMethod | ColorSamplingMethod = EColorSamplingMethod::Ramp |
| float | ComplexityScale = 1.0f |
| bool | bDrawLegend = false |
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strong |
| TArrayView<const FLinearColor> FVisualizeComplexityInputs::Colors |
| EColorSamplingMethod FVisualizeComplexityInputs::ColorSamplingMethod = EColorSamplingMethod::Ramp |
| float FVisualizeComplexityInputs::ComplexityScale = 1.0f |
| FScreenPassRenderTarget FVisualizeComplexityInputs::OverrideOutput |
| FScreenPassTexture FVisualizeComplexityInputs::SceneColor |