UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FVisualizeComplexityInputs Struct Reference

#include <PostProcessVisualizeComplexity.h>

Public Types

enum class  EColorSamplingMethod : uint32 { Ramp , Linear , Stair }
 

Public Attributes

FScreenPassRenderTarget OverrideOutput
 
FScreenPassTexture SceneColor
 
TArrayView< const FLinearColorColors
 
EColorSamplingMethod ColorSamplingMethod = EColorSamplingMethod::Ramp
 
float ComplexityScale = 1.0f
 
bool bDrawLegend = false
 

Member Enumeration Documentation

◆ EColorSamplingMethod

Enumerator
Ramp 
Linear 
Stair 

Member Data Documentation

◆ bDrawLegend

bool FVisualizeComplexityInputs::bDrawLegend = false

◆ Colors

TArrayView<const FLinearColor> FVisualizeComplexityInputs::Colors

◆ ColorSamplingMethod

EColorSamplingMethod FVisualizeComplexityInputs::ColorSamplingMethod = EColorSamplingMethod::Ramp

◆ ComplexityScale

float FVisualizeComplexityInputs::ComplexityScale = 1.0f

◆ OverrideOutput

FScreenPassRenderTarget FVisualizeComplexityInputs::OverrideOutput

◆ SceneColor

FScreenPassTexture FVisualizeComplexityInputs::SceneColor

The documentation for this struct was generated from the following file: