UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
FVoxelGridBuildOptions Struct Reference

#include <HeterogeneousVolumes.h>

Public Attributes

EVoxelGridBuildMode VoxelGridBuildMode = EVoxelGridBuildMode::PathTracing
 
float ShadingRateInFrustum = HeterogeneousVolumes::GetShadingRateForFrustumGrid()
 
float ShadingRateOutOfFrustum = HeterogeneousVolumes::GetShadingRateForOrthoGrid()
 
bool bBuildOrthoGrid = true
 
bool bBuildFrustumGrid = true
 
bool bUseProjectedPixelSizeForOrthoGrid = false
 
bool bJitter = HeterogeneousVolumes::ShouldJitter()
 

Member Data Documentation

◆ bBuildFrustumGrid

bool FVoxelGridBuildOptions::bBuildFrustumGrid = true

◆ bBuildOrthoGrid

bool FVoxelGridBuildOptions::bBuildOrthoGrid = true

◆ bJitter

bool FVoxelGridBuildOptions::bJitter = HeterogeneousVolumes::ShouldJitter()

◆ bUseProjectedPixelSizeForOrthoGrid

bool FVoxelGridBuildOptions::bUseProjectedPixelSizeForOrthoGrid = false

◆ ShadingRateInFrustum

float FVoxelGridBuildOptions::ShadingRateInFrustum = HeterogeneousVolumes::GetShadingRateForFrustumGrid()

◆ ShadingRateOutOfFrustum

float FVoxelGridBuildOptions::ShadingRateOutOfFrustum = HeterogeneousVolumes::GetShadingRateForOrthoGrid()

◆ VoxelGridBuildMode

EVoxelGridBuildMode FVoxelGridBuildOptions::VoxelGridBuildMode = EVoxelGridBuildMode::PathTracing

The documentation for this struct was generated from the following file: