◆ GetTextureRHI()
| FRHITexture * IESAtlas::FAtlasSlot::GetTextureRHI |
( |
| ) |
const |
|
inline |
◆ IsValid()
| bool IESAtlas::FAtlasSlot::IsValid |
( |
| ) |
const |
|
inline |
◆ bForceRefresh
| bool IESAtlas::FAtlasSlot::bForceRefresh = false |
◆ CachedResolution
◆ Id
| uint32 IESAtlas::FAtlasSlot::Id = InvalidSlotIndex |
◆ RefCount
| uint32 IESAtlas::FAtlasSlot::RefCount = 0 |
◆ SliceIndex
| uint32 IESAtlas::FAtlasSlot::SliceIndex = InvalidSliceIndex |
◆ SourceTexture
The documentation for this struct was generated from the following file: