#include <ImmediatePhysicsActorHandle_Chaos.h>
◆ FActorSetup() [1/2]
| ImmediatePhysics_Chaos::FActorSetup::FActorSetup |
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◆ FActorSetup() [2/2]
| ImmediatePhysics_Chaos::FActorSetup::FActorSetup |
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FActorSetup && |
R | ) |
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◆ ~FActorSetup()
| ImmediatePhysics_Chaos::FActorSetup::~FActorSetup |
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◆ ActorType
| EActorType ImmediatePhysics_Chaos::FActorSetup::ActorType |
◆ AngularDamping
| FReal ImmediatePhysics_Chaos::FActorSetup::AngularDamping |
◆ bEnableGravity
| uint8 ImmediatePhysics_Chaos::FActorSetup::bEnableGravity |
◆ bGyroscopicTorqueEnabled
| uint8 ImmediatePhysics_Chaos::FActorSetup::bGyroscopicTorqueEnabled |
◆ bInertiaConditioningEnabled
| uint8 ImmediatePhysics_Chaos::FActorSetup::bInertiaConditioningEnabled |
◆ bUpdateKinematicFromSimulation
| uint8 ImmediatePhysics_Chaos::FActorSetup::bUpdateKinematicFromSimulation |
◆ CollisionEnabled
◆ CoMTransform
| FTransform ImmediatePhysics_Chaos::FActorSetup::CoMTransform |
◆ Geometry
◆ GravityGroupIndex
| int8 ImmediatePhysics_Chaos::FActorSetup::GravityGroupIndex |
◆ Inertia
| FVector ImmediatePhysics_Chaos::FActorSetup::Inertia |
◆ LinearDamping
| FReal ImmediatePhysics_Chaos::FActorSetup::LinearDamping |
◆ Mass
| FReal ImmediatePhysics_Chaos::FActorSetup::Mass |
◆ Material
◆ Shapes
◆ Transform
| FTransform ImmediatePhysics_Chaos::FActorSetup::Transform |
The documentation for this struct was generated from the following files: