UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
LumenRadiosity::FFrameTemporaries Struct Reference

#include <LumenRadiosity.h>

Public Attributes

bool bIndirectLightingHistoryValid = false
 
bool bUseProbeOcclusion = false
 
int32 ProbeSpacing = 0
 
int32 HemisphereProbeResolution = 0
 
FIntPoint ProbeAtlasSize = FIntPoint(0, 0)
 
FIntPoint ProbeTracingAtlasSize = FIntPoint(0, 0)
 
FRDGTextureRef TraceRadianceAtlas = nullptr
 
FRDGTextureRef TraceHitDistanceAtlas = nullptr
 
FRDGTextureRef ProbeSHRedAtlas = nullptr
 
FRDGTextureRef ProbeSHGreenAtlas = nullptr
 
FRDGTextureRef ProbeSHBlueAtlas = nullptr
 

Member Data Documentation

◆ bIndirectLightingHistoryValid

bool LumenRadiosity::FFrameTemporaries::bIndirectLightingHistoryValid = false

◆ bUseProbeOcclusion

bool LumenRadiosity::FFrameTemporaries::bUseProbeOcclusion = false

◆ HemisphereProbeResolution

int32 LumenRadiosity::FFrameTemporaries::HemisphereProbeResolution = 0

◆ ProbeAtlasSize

FIntPoint LumenRadiosity::FFrameTemporaries::ProbeAtlasSize = FIntPoint(0, 0)

◆ ProbeSHBlueAtlas

FRDGTextureRef LumenRadiosity::FFrameTemporaries::ProbeSHBlueAtlas = nullptr

◆ ProbeSHGreenAtlas

FRDGTextureRef LumenRadiosity::FFrameTemporaries::ProbeSHGreenAtlas = nullptr

◆ ProbeSHRedAtlas

FRDGTextureRef LumenRadiosity::FFrameTemporaries::ProbeSHRedAtlas = nullptr

◆ ProbeSpacing

int32 LumenRadiosity::FFrameTemporaries::ProbeSpacing = 0

◆ ProbeTracingAtlasSize

FIntPoint LumenRadiosity::FFrameTemporaries::ProbeTracingAtlasSize = FIntPoint(0, 0)

◆ TraceHitDistanceAtlas

FRDGTextureRef LumenRadiosity::FFrameTemporaries::TraceHitDistanceAtlas = nullptr

◆ TraceRadianceAtlas

FRDGTextureRef LumenRadiosity::FFrameTemporaries::TraceRadianceAtlas = nullptr

The documentation for this struct was generated from the following file: