UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
Nanite::FInstanceHierarchyDriver::FDeferredSetupContext Struct Reference

Public Member Functions

void Sync ()
 
uint32 GetMaxInstanceWorkGroups ()
 

Public Attributes

FSceneInstanceCullingQuerySceneInstanceCullingQuery = nullptr
 
FSceneInstanceCullResultSceneInstanceCullResult = nullptr
 
uint32 MaxOccludedChunkDrawsPOT = 0u
 
uint32 MaxInstanceWorkGroups = ~0u
 
uint32 NumViewDrawRanges = ~0u
 
uint32 NumChunkViewGroups = ~0u
 
uint32 NumAllocatedChunks = ~0u
 
bool bAlreadySynced = false
 

Member Function Documentation

◆ GetMaxInstanceWorkGroups()

uint32 Nanite::FInstanceHierarchyDriver::FDeferredSetupContext::GetMaxInstanceWorkGroups ( )
inline

◆ Sync()

void Nanite::FInstanceHierarchyDriver::FDeferredSetupContext::Sync ( )
inline

Member Data Documentation

◆ bAlreadySynced

bool Nanite::FInstanceHierarchyDriver::FDeferredSetupContext::bAlreadySynced = false

◆ MaxInstanceWorkGroups

uint32 Nanite::FInstanceHierarchyDriver::FDeferredSetupContext::MaxInstanceWorkGroups = ~0u

◆ MaxOccludedChunkDrawsPOT

uint32 Nanite::FInstanceHierarchyDriver::FDeferredSetupContext::MaxOccludedChunkDrawsPOT = 0u

◆ NumAllocatedChunks

uint32 Nanite::FInstanceHierarchyDriver::FDeferredSetupContext::NumAllocatedChunks = ~0u

◆ NumChunkViewGroups

uint32 Nanite::FInstanceHierarchyDriver::FDeferredSetupContext::NumChunkViewGroups = ~0u

◆ NumViewDrawRanges

uint32 Nanite::FInstanceHierarchyDriver::FDeferredSetupContext::NumViewDrawRanges = ~0u

◆ SceneInstanceCullingQuery

FSceneInstanceCullingQuery* Nanite::FInstanceHierarchyDriver::FDeferredSetupContext::SceneInstanceCullingQuery = nullptr

◆ SceneInstanceCullResult

FSceneInstanceCullResult* Nanite::FInstanceHierarchyDriver::FDeferredSetupContext::SceneInstanceCullResult = nullptr

The documentation for this struct was generated from the following file: