◆ GetMaxInstanceWorkGroups()
| uint32 Nanite::FInstanceHierarchyDriver::FDeferredSetupContext::GetMaxInstanceWorkGroups |
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◆ Sync()
| void Nanite::FInstanceHierarchyDriver::FDeferredSetupContext::Sync |
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inline |
◆ bAlreadySynced
| bool Nanite::FInstanceHierarchyDriver::FDeferredSetupContext::bAlreadySynced = false |
◆ MaxInstanceWorkGroups
| uint32 Nanite::FInstanceHierarchyDriver::FDeferredSetupContext::MaxInstanceWorkGroups = ~0u |
◆ MaxOccludedChunkDrawsPOT
| uint32 Nanite::FInstanceHierarchyDriver::FDeferredSetupContext::MaxOccludedChunkDrawsPOT = 0u |
◆ NumAllocatedChunks
| uint32 Nanite::FInstanceHierarchyDriver::FDeferredSetupContext::NumAllocatedChunks = ~0u |
◆ NumChunkViewGroups
| uint32 Nanite::FInstanceHierarchyDriver::FDeferredSetupContext::NumChunkViewGroups = ~0u |
◆ NumViewDrawRanges
| uint32 Nanite::FInstanceHierarchyDriver::FDeferredSetupContext::NumViewDrawRanges = ~0u |
◆ SceneInstanceCullingQuery
◆ SceneInstanceCullResult
The documentation for this struct was generated from the following file: