UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
RectLightAtlas::FAtlasTextureInvalidationScope Struct Reference

#include <RectLightTexture.h>

Public Member Functions

RENDERER_API FAtlasTextureInvalidationScope (const UTexture *In)
 
RENDERER_API ~FAtlasTextureInvalidationScope ()
 
 FAtlasTextureInvalidationScope (const FAtlasTextureInvalidationScope &)=delete
 
FAtlasTextureInvalidationScopeoperator= (const FAtlasTextureInvalidationScope &)=delete
 

Public Attributes

bool bLocked = false
 

Constructor & Destructor Documentation

◆ FAtlasTextureInvalidationScope() [1/2]

RectLightAtlas::FAtlasTextureInvalidationScope::FAtlasTextureInvalidationScope ( const UTexture In)

◆ ~FAtlasTextureInvalidationScope()

RectLightAtlas::FAtlasTextureInvalidationScope::~FAtlasTextureInvalidationScope ( )

◆ FAtlasTextureInvalidationScope() [2/2]

RectLightAtlas::FAtlasTextureInvalidationScope::FAtlasTextureInvalidationScope ( const FAtlasTextureInvalidationScope )
delete

Member Function Documentation

◆ operator=()

FAtlasTextureInvalidationScope & RectLightAtlas::FAtlasTextureInvalidationScope::operator= ( const FAtlasTextureInvalidationScope )
delete

Member Data Documentation

◆ bLocked

bool RectLightAtlas::FAtlasTextureInvalidationScope::bLocked = false

The documentation for this struct was generated from the following files: