UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
RectLightAtlas::FRectLightTextureManager Struct Reference
+ Inheritance diagram for RectLightAtlas::FRectLightTextureManager:

Public Member Functions

virtual void ReleaseRHI ()
 
- Public Member Functions inherited from FRenderResource
RENDERCORE_API FRenderResource ()
 
RENDERCORE_API FRenderResource (ERHIFeatureLevel::Type InFeatureLevel)
 
RENDERCORE_API FRenderResource (const FRenderResource &)
 
RENDERCORE_API FRenderResource (FRenderResource &&)
 
RENDERCORE_API FRenderResourceoperator= (const FRenderResource &Other)
 
RENDERCORE_API FRenderResourceoperator= (FRenderResource &&Other)
 
virtual RENDERCORE_API ~FRenderResource ()
 
virtual void InitRHI (FRHICommandListBase &RHICmdList)
 
virtual RENDERCORE_API void InitResource (FRHICommandListBase &RHICmdList)
 
virtual RENDERCORE_API void ReleaseResource ()
 
RENDERCORE_API void UpdateRHI (FRHICommandListBase &RHICmdList)
 
virtual FString GetFriendlyName () const
 
bool IsInitialized () const
 
int32 GetListIndex () const
 
EInitPhase GetInitPhase () const
 
void SetOwnerName (FName InOwnerName)
 
FName GetOwnerName () const
 
void SetResourceName (FName InResourceName)
 
FName GetResourceName () const
 

Public Attributes

TRefCountPtr< IPooledRenderTargetAtlasTexture = nullptr
 
TArray< FAtlasSlotAtlasSlots
 
TArray< FAtlasRectDeletedSlots
 
TQueue< uint32FreeSlots
 
FAtlasLayout AtlasLayout
 
bool bLock = false
 
bool bHasPendingAdds = false
 
bool bHasPendingDeletes = false
 
- Public Attributes inherited from FRenderResource
ERenderResourceState ResourceState = ERenderResourceState::Default
 

Additional Inherited Members

- Public Types inherited from FRenderResource
enum class  EInitPhase : uint8 { Pre , Default , MAX }
 
- Static Public Member Functions inherited from FRenderResource
static RENDERCORE_API void ReleaseRHIForAllResources ()
 
static RENDERCORE_API void InitPreRHIResources ()
 
static RENDERCORE_API void ChangeFeatureLevel (ERHIFeatureLevel::Type NewFeatureLevel)
 
static RENDERCORE_API FName SetScopeName (FName Name)
 
- Protected Member Functions inherited from FRenderResource
void SetFeatureLevel (const FStaticFeatureLevel InFeatureLevel)
 
const FStaticFeatureLevel GetFeatureLevel () const
 
bool HasValidFeatureLevel () const
 
template<typename T >
FBufferRHIRef CreateRHIBuffer (FRHICommandListBase &RHICmdList, T &InOutResourceObject, uint32 ResourceCount, EBufferUsageFlags InBufferUsageFlags, const TCHAR *InDebugName)
 
void SetInitPhase (EInitPhase InInitPhase)
 
- Static Protected Member Functions inherited from FRenderResource
static RENDERCORE_API FRHICommandListBaseGetImmediateCommandList ()
 

Member Function Documentation

◆ ReleaseRHI()

virtual void RectLightAtlas::FRectLightTextureManager::ReleaseRHI ( )
inlinevirtual

Releases the RHI resources used by this resource. Called when leaving the state where both the resource and the RHI have been initialized. This is only called by the rendering thread.

Reimplemented from FRenderResource.

Member Data Documentation

◆ AtlasLayout

FAtlasLayout RectLightAtlas::FRectLightTextureManager::AtlasLayout

◆ AtlasSlots

TArray<FAtlasSlot> RectLightAtlas::FRectLightTextureManager::AtlasSlots

◆ AtlasTexture

TRefCountPtr<IPooledRenderTarget> RectLightAtlas::FRectLightTextureManager::AtlasTexture = nullptr

◆ bHasPendingAdds

bool RectLightAtlas::FRectLightTextureManager::bHasPendingAdds = false

◆ bHasPendingDeletes

bool RectLightAtlas::FRectLightTextureManager::bHasPendingDeletes = false

◆ bLock

bool RectLightAtlas::FRectLightTextureManager::bLock = false

◆ DeletedSlots

TArray<FAtlasRect> RectLightAtlas::FRectLightTextureManager::DeletedSlots

◆ FreeSlots

TQueue<uint32> RectLightAtlas::FRectLightTextureManager::FreeSlots

The documentation for this struct was generated from the following file: