UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
RuntimeVirtualTexture::FRenderPageDesc Struct Reference

#include <RuntimeVirtualTextureRender.h>

Public Member Functions

PRAGMA_DISABLE_DEPRECATION_WARNINGS FRenderPageDescoperator= (FRenderPageDesc const &RHS)=default
 

Public Attributes

uint8 vLevel
 
FBox2D UVRange
 
FIntRect DestRect [MaxTextureLayers]
 
FBox2D DestBox [MaxTextureLayers]
 

Detailed Description

A single page description. Multiple of these can be placed in a single FRenderPageBatchDesc batch description.

Member Function Documentation

◆ operator=()

PRAGMA_DISABLE_DEPRECATION_WARNINGS FRenderPageDesc & RuntimeVirtualTexture::FRenderPageDesc::operator= ( FRenderPageDesc const &  RHS)
default

Member Data Documentation

◆ DestBox

FBox2D RuntimeVirtualTexture::FRenderPageDesc::DestBox[MaxTextureLayers]

◆ DestRect

FIntRect RuntimeVirtualTexture::FRenderPageDesc::DestRect[MaxTextureLayers]

Destination box to render in texel space of the target physical texture.

◆ UVRange

FBox2D RuntimeVirtualTexture::FRenderPageDesc::UVRange

UV range to render in virtual texture space.

◆ vLevel

uint8 RuntimeVirtualTexture::FRenderPageDesc::vLevel

vLevel to render at.


The documentation for this struct was generated from the following file: