UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
SBoxPanel::FScopedWidgetSlotArguments< SlotType > Struct Template Reference

#include <SBoxPanel.h>

+ Inheritance diagram for SBoxPanel::FScopedWidgetSlotArguments< SlotType >:

Public Member Functions

 FScopedWidgetSlotArguments (TUniquePtr< SlotType > InSlot, TPanelChildren< FSlot > &InChildren, int32 InIndex)
 
 FScopedWidgetSlotArguments ()=delete
 
 FScopedWidgetSlotArguments (const FScopedWidgetSlotArguments &)=delete
 
FScopedWidgetSlotArgumentsoperator= (const FScopedWidgetSlotArguments &)=delete
 
 FScopedWidgetSlotArguments (FScopedWidgetSlotArguments &&)=default
 
FScopedWidgetSlotArgumentsoperator= (FScopedWidgetSlotArguments &&)=default
 
virtual ~FScopedWidgetSlotArguments ()
 

Constructor & Destructor Documentation

◆ FScopedWidgetSlotArguments() [1/4]

template<typename SlotType >
SBoxPanel::FScopedWidgetSlotArguments< SlotType >::FScopedWidgetSlotArguments ( TUniquePtr< SlotType >  InSlot,
TPanelChildren< FSlot > &  InChildren,
int32  InIndex 
)
inline

◆ FScopedWidgetSlotArguments() [2/4]

template<typename SlotType >
SBoxPanel::FScopedWidgetSlotArguments< SlotType >::FScopedWidgetSlotArguments ( )
delete

◆ FScopedWidgetSlotArguments() [3/4]

template<typename SlotType >
SBoxPanel::FScopedWidgetSlotArguments< SlotType >::FScopedWidgetSlotArguments ( const FScopedWidgetSlotArguments< SlotType > &  )
delete

◆ FScopedWidgetSlotArguments() [4/4]

template<typename SlotType >
SBoxPanel::FScopedWidgetSlotArguments< SlotType >::FScopedWidgetSlotArguments ( FScopedWidgetSlotArguments< SlotType > &&  )
default

◆ ~FScopedWidgetSlotArguments()

template<typename SlotType >
virtual SBoxPanel::FScopedWidgetSlotArguments< SlotType >::~FScopedWidgetSlotArguments ( )
inlinevirtual

Member Function Documentation

◆ operator=() [1/2]

template<typename SlotType >
FScopedWidgetSlotArguments & SBoxPanel::FScopedWidgetSlotArguments< SlotType >::operator= ( const FScopedWidgetSlotArguments< SlotType > &  )
delete

◆ operator=() [2/2]

template<typename SlotType >
FScopedWidgetSlotArguments & SBoxPanel::FScopedWidgetSlotArguments< SlotType >::operator= ( FScopedWidgetSlotArguments< SlotType > &&  )
default

The documentation for this struct was generated from the following file: