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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneEvaluationTree.h>
Public Member Functions | |
| TMovieSceneEvaluationTreeDataIterator (const TMovieSceneEvaluationTree< DataType > &InTree, FMovieSceneEvaluationTreeNodeHandle StartNode) | |
| const DataType & | operator* () const |
| const DataType * | operator-> () const |
| bool | IsValid () const |
| operator bool () const | |
| TMovieSceneEvaluationTreeDataIterator & | operator++ () |
Friends | |
| TMovieSceneEvaluationTreeDataIterator< DataType > | begin (const TMovieSceneEvaluationTreeDataIterator< DataType > &In) |
| TMovieSceneEvaluationTreeDataIterator< DataType > | end (const TMovieSceneEvaluationTreeDataIterator< DataType > &In) |
| bool | operator== (const TMovieSceneEvaluationTreeDataIterator< DataType > &A, const TMovieSceneEvaluationTreeDataIterator< DataType > &B) |
| bool | operator!= (const TMovieSceneEvaluationTreeDataIterator< DataType > &A, const TMovieSceneEvaluationTreeDataIterator< DataType > &B) |
An iterator type that is iterates all the data associated with a given node and its parents
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inline |
Construction from a tree and a node
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inline |
Check the iterator for validity
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inlineexplicit |
Check the iterator for validity
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inline |
Dereference the data for the current iteration
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inline |
Move on to the next piece of data
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inline |
Access the data for the current iteration
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friend |
Range-for support
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friend |
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friend |
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friend |
(In)Equality operators