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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <Children.h>
Inheritance diagram for TPanelChildren< SlotType >::FScopedWidgetSlotArguments:Public Member Functions | |
| FScopedWidgetSlotArguments (TUniquePtr< SlotType > InSlot, TPanelChildren< SlotType > &InChildren, int32 InIndex) | |
| FScopedWidgetSlotArguments (TUniquePtr< SlotType > InSlot, TPanelChildren< SlotType > &InChildren, int32 InIndex, TFunction< void(const SlotType *, int32)> OnAdded) | |
| FScopedWidgetSlotArguments (const FScopedWidgetSlotArguments &)=delete | |
| FScopedWidgetSlotArguments & | operator= (const FScopedWidgetSlotArguments &)=delete |
| FScopedWidgetSlotArguments (FScopedWidgetSlotArguments &&)=default | |
| FScopedWidgetSlotArguments & | operator= (FScopedWidgetSlotArguments &&)=default |
| ~FScopedWidgetSlotArguments () | |
At the end of the scope a slot will be constructed and added to the FChildren.
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