![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include <SceneUpdateCommandQueue.h>
Classes | |
| struct | FItem |
Public Member Functions | |
| TConstPayloadIterator (const TPayloadArray< PayloadType > *InPayloads, const TArray< FUpdateCommand, FAllocator > &InCommands, int32 InIndex=0) | |
| void | SkipDeleted () |
| void | operator++ () |
| FItem | operator* () const |
| bool | operator!= (const TConstPayloadIterator &It) const |
| operator bool () const | |
Iterator to loop over a particular type of payload. Used to implement the (typically) more convenient TPayloadRangeView, see GetRangeView() below. Deleted items are automatically skipped.
|
inline |
|
inlineexplicit |
|
inline |
|
inline |
|
inline |
|
inline |