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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <EventLoop.h>
Inheritance diagram for UE::EventLoop::FEventLoopDefaultTraits:Public Types | |
| using | FTimerManagerTraits = FTimerManagerDefaultTraits |
Additional Inherited Members | |
Static Public Member Functions inherited from UE::EventLoop::FEventLoopTraitsBase | |
| static uint32 | GetCurrentThreadId () |
| static FTimespan | GetCurrentTime () |
| static bool | IsEventLoopThread (uint32 EventLoopThreadId) |
| static bool | IsInitialized (uint32 EventLoopThreadId) |
| static void | CheckInitialized (uint32 EventLoopThreadId) |
| static void | CheckNotInitialized (uint32 EventLoopThreadId) |
| static void | CheckIsEventLoopThread (uint32 EventLoopThreadId) |
| static bool | IsShutdownRequested (bool bShutdownRequested) |