UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::EventLoop::FEventLoopDefaultTraits Struct Reference

#include <EventLoop.h>

+ Inheritance diagram for UE::EventLoop::FEventLoopDefaultTraits:

Public Types

using FTimerManagerTraits = FTimerManagerDefaultTraits
 

Additional Inherited Members

- Static Public Member Functions inherited from UE::EventLoop::FEventLoopTraitsBase
static uint32 GetCurrentThreadId ()
 
static FTimespan GetCurrentTime ()
 
static bool IsEventLoopThread (uint32 EventLoopThreadId)
 
static bool IsInitialized (uint32 EventLoopThreadId)
 
static void CheckInitialized (uint32 EventLoopThreadId)
 
static void CheckNotInitialized (uint32 EventLoopThreadId)
 
static void CheckIsEventLoopThread (uint32 EventLoopThreadId)
 
static bool IsShutdownRequested (bool bShutdownRequested)
 

Member Typedef Documentation

◆ FTimerManagerTraits


The documentation for this struct was generated from the following file: