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| | FDelaunay2Connectivity (bool bTrackDuplicateVertices) |
| |
| void | Empty (int32 ExpectedMaxVertices=0) |
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| void | Append (const FDelaunay2Connectivity &ToAdd) |
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| void | EnableVertexAdjacency (int32 NumVertices) |
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| const TArray< int32 > & | GetVertexAdjacencyCache () const |
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| TArray< int32 > | MakeVertexAdjacency (int32 NumVertices) const |
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| void | DisableVertexAdjacency () |
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| bool | HasVertexAdjacency () const |
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| bool | HasCompleteVertexAdjacency (int32 NumVertices) const |
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| bool | HasEdge (const FIndex2i &Edge) const |
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| int32 | NumTriangles () const |
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| int32 | NumHalfEdges () const |
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| TArray< FIndex3i > | GetTriangles () const |
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| void | GetTrianglesAndAdjacency (TArray< FIndex3i > &Triangles, TArray< FIndex3i > &Adjacency) const |
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| FIndex3i | AsUniqueTriangle (const FIndex2i &Edge, int32 Vertex) const |
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| bool | GetFilledTriangles (TArray< FIndex3i > &TrianglesOut, TArrayView< const FIndex2i > Edges, FDelaunay2::EFillMode FillMode) const |
| |
| template<typename RealType > |
| bool | GetFilledTrianglesGeneralizedWinding (TArray< FIndex3i > &TrianglesOut, TArrayView< const TVector2< RealType > > Vertices, TArrayView< const FIndex2i > BoundaryEdges, FDelaunay2::EFillMode FillMode) const |
| |
| bool | GetFilledTriangles (TArray< FIndex3i > &TrianglesOut, TArrayView< const FIndex2i > BoundaryEdges, TArrayView< const FIndex2i > HoleEdges) const |
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| void | AddTriangle (const FIndex3i &Tri) |
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| void | InitWithGhosts (const FIndex3i &Tri) |
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| void | DeleteTriangle (const FIndex3i &Tri) |
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| int32 | GetVertex (const FIndex2i &Edge) const |
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| void | MarkDuplicateVertex (int32 Orig, int32 Duplicate) |
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| bool | HasDuplicateTracking () const |
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| void | SetHasDuplicates () |
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| bool | HasDuplicates () const |
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| void | FixDuplicatesOnEdge (FIndex2i &Edge) const |
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| int32 | RemapIfDuplicate (int32 Index) const |
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| FIndex2i | GetEdge (int32 Vertex) |
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| FIndex2i | GetEdgeFromCache (const TArray< int32 > &Cache, int32 Vertex) const |
| |
| template<typename VisitFunctionType > |
| void | EnumerateOrientedEdges (VisitFunctionType VisitFn) const |
| |
| template<typename VisitFunctionType > |
| void | EnumerateTriangles (VisitFunctionType VisitFn, bool bSkipGhosts=false) const |
| |
◆ FDelaunay2Connectivity()
| UE::Geometry::FDelaunay2Connectivity::FDelaunay2Connectivity |
( |
bool |
bTrackDuplicateVertices | ) |
|
|
inline |
◆ AddTriangle()
| void UE::Geometry::FDelaunay2Connectivity::AddTriangle |
( |
const FIndex3i & |
Tri | ) |
|
|
inline |
◆ AdjIndexToVertexID()
| static int32 UE::Geometry::FDelaunay2Connectivity::AdjIndexToVertexID |
( |
int32 |
AdjIndex | ) |
|
|
inlinestaticprotected |
◆ Append()
◆ AsUniqueTriangle()
| FIndex3i UE::Geometry::FDelaunay2Connectivity::AsUniqueTriangle |
( |
const FIndex2i & |
Edge, |
|
|
int32 |
Vertex |
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) |
| const |
|
inline |
◆ DeleteTriangle()
| void UE::Geometry::FDelaunay2Connectivity::DeleteTriangle |
( |
const FIndex3i & |
Tri | ) |
|
|
inline |
◆ DisableVertexAdjacency()
| void UE::Geometry::FDelaunay2Connectivity::DisableVertexAdjacency |
( |
| ) |
|
|
inline |
◆ Empty()
| void UE::Geometry::FDelaunay2Connectivity::Empty |
( |
int32 |
ExpectedMaxVertices = 0 | ) |
|
|
inline |
◆ EnableVertexAdjacency()
| void UE::Geometry::FDelaunay2Connectivity::EnableVertexAdjacency |
( |
int32 |
NumVertices | ) |
|
|
inline |
◆ EnumerateOrientedEdges()
◆ EnumerateTriangles()
◆ FixDuplicatesOnEdge()
| void UE::Geometry::FDelaunay2Connectivity::FixDuplicatesOnEdge |
( |
FIndex2i & |
Edge | ) |
const |
|
inline |
◆ GetCachedAdjVertex()
| int32 UE::Geometry::FDelaunay2Connectivity::GetCachedAdjVertex |
( |
const TArray< int32 > & |
Cache, |
|
|
int32 |
VertexID |
|
) |
| const |
|
inlineprotected |
◆ GetEdge()
| FIndex2i UE::Geometry::FDelaunay2Connectivity::GetEdge |
( |
int32 |
Vertex | ) |
|
|
inline |
◆ GetEdgeFromCache()
◆ GetFilledTriangles() [1/2]
◆ GetFilledTriangles() [2/2]
◆ GetFilledTrianglesGeneralizedWinding()
◆ GetTriangles()
| TArray< FIndex3i > UE::Geometry::FDelaunay2Connectivity::GetTriangles |
( |
| ) |
const |
|
inline |
◆ GetTrianglesAndAdjacency()
◆ GetVertex()
| int32 UE::Geometry::FDelaunay2Connectivity::GetVertex |
( |
const FIndex2i & |
Edge | ) |
const |
|
inline |
◆ GetVertexAdjacencyCache()
| const TArray< int32 > & UE::Geometry::FDelaunay2Connectivity::GetVertexAdjacencyCache |
( |
| ) |
const |
|
inline |
◆ HasCompleteVertexAdjacency()
| bool UE::Geometry::FDelaunay2Connectivity::HasCompleteVertexAdjacency |
( |
int32 |
NumVertices | ) |
const |
|
inline |
◆ HasDuplicates()
| bool UE::Geometry::FDelaunay2Connectivity::HasDuplicates |
( |
| ) |
const |
|
inline |
◆ HasDuplicateTracking()
| bool UE::Geometry::FDelaunay2Connectivity::HasDuplicateTracking |
( |
| ) |
const |
|
inline |
◆ HasEdge()
| bool UE::Geometry::FDelaunay2Connectivity::HasEdge |
( |
const FIndex2i & |
Edge | ) |
const |
|
inline |
◆ HasVertexAdjacency()
| bool UE::Geometry::FDelaunay2Connectivity::HasVertexAdjacency |
( |
| ) |
const |
|
inline |
◆ InitWithGhosts()
| void UE::Geometry::FDelaunay2Connectivity::InitWithGhosts |
( |
const FIndex3i & |
Tri | ) |
|
|
inline |
◆ IsGhost() [1/2]
◆ IsGhost() [2/2]
◆ MakeVertexAdjacency()
| TArray< int32 > UE::Geometry::FDelaunay2Connectivity::MakeVertexAdjacency |
( |
int32 |
NumVertices | ) |
const |
|
inline |
◆ MarkDuplicateVertex()
| void UE::Geometry::FDelaunay2Connectivity::MarkDuplicateVertex |
( |
int32 |
Orig, |
|
|
int32 |
Duplicate |
|
) |
| |
|
inline |
◆ NumHalfEdges()
| int32 UE::Geometry::FDelaunay2Connectivity::NumHalfEdges |
( |
| ) |
const |
|
inline |
◆ NumTriangles()
| int32 UE::Geometry::FDelaunay2Connectivity::NumTriangles |
( |
| ) |
const |
|
inline |
◆ RemapIfDuplicate()
| int32 UE::Geometry::FDelaunay2Connectivity::RemapIfDuplicate |
( |
int32 |
Index | ) |
const |
|
inline |
◆ SetHasDuplicates()
| void UE::Geometry::FDelaunay2Connectivity::SetHasDuplicates |
( |
| ) |
|
|
inline |
◆ UpdateAdjCache()
| void UE::Geometry::FDelaunay2Connectivity::UpdateAdjCache |
( |
FIndex2i |
Edge | ) |
|
|
inlineprotected |
◆ VertexIDToAdjIndex()
| static int32 UE::Geometry::FDelaunay2Connectivity::VertexIDToAdjIndex |
( |
int32 |
VertexID | ) |
|
|
inlinestaticprotected |
◆ bHasDuplicates
| bool UE::Geometry::FDelaunay2Connectivity::bHasDuplicates = false |
|
protected |
◆ bTrackDuplicateVertices
| bool UE::Geometry::FDelaunay2Connectivity::bTrackDuplicateVertices = false |
|
protected |
◆ bUseAdjCache
| bool UE::Geometry::FDelaunay2Connectivity::bUseAdjCache = false |
|
protected |
◆ DuplicateVertices
| TMap<int32, int32> UE::Geometry::FDelaunay2Connectivity::DuplicateVertices |
|
protected |
◆ EdgeToVert
◆ GhostIndex
◆ InvalidIndex
| constexpr int32 UE::Geometry::FDelaunay2Connectivity::InvalidIndex = -2 |
|
staticconstexpr |
◆ VertexAdjCache
| TArray<int32> UE::Geometry::FDelaunay2Connectivity::VertexAdjCache |
|
protected |
The documentation for this struct was generated from the following file:
- Engine/Source/Runtime/GeometryCore/Private/CompGeom/Delaunay2.cpp