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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include "Engine/EngineTypes.h"#include "PrimitiveViewRelevance.h"#include "MaterialShared.h"#include "DynamicMeshBuilder.h"#include "DebugRenderSceneProxy.h"#include "Debug/DebugDrawComponent.h"#include "MeshBatch.h"#include "LocalVertexFactory.h"#include "Math/GenericOctree.h"#include "StaticMeshResources.h"#include "NavigationSystemTypes.h"#include "Templates/UnrealTemplate.h"#include "NavMeshRenderingComponent.generated.h"Go to the source code of this file.
Classes | |
| struct | FNavMeshSceneProxyData |
| struct | FNavMeshSceneProxyData::FDebugMeshData |
| struct | FNavMeshSceneProxyData::FDebugPoint |
| struct | FNavMeshSceneProxyData::FDebugText |
| class | FNavMeshSceneProxy |
| class | UNavMeshRenderingComponent |
Namespaces | |
| namespace | FNavMeshRenderingHelpers |
Enumerations | |
| enum class | ENavMeshDetailFlags : uint8 { TriangleEdges , PolyEdges , BoundaryEdges , FilledPolys , TileBounds , PathCollidingGeometry , TileLabels , PolygonLabels , PolygonCost , PolygonFlags , PolygonAreaIDs , PathLabels , NavLinks , FailedNavLinks , Clusters , NavOctree , NavOctreeDetails , MarkForbiddenPolys , TileBuildTimes , TileBuildTimesHeatMap , TileResolutions } |
Functions | |
| void | FNavMeshRenderingHelpers::AddVertex (FNavMeshSceneProxyData::FDebugMeshData &MeshData, const FVector &Pos, const FColor Color) |
| void | FNavMeshRenderingHelpers::AddTriangleIndices (FNavMeshSceneProxyData::FDebugMeshData &MeshData, int32 V0, int32 V1, int32 V2) |
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