#include <NavMeshRenderingComponent.h>
◆ CalcBounds()
◆ ForceUpdate()
| void UNavMeshRenderingComponent::ForceUpdate |
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inline |
◆ GatherData()
Gathers drawable information from NavMesh and puts it in OutProxyData. Override to add additional information to OutProxyData.
◆ IsForcingUpdate()
| bool UNavMeshRenderingComponent::IsForcingUpdate |
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const |
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inline |
◆ IsNavigationShowFlagSet()
| bool UNavMeshRenderingComponent::IsNavigationShowFlagSet |
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const UWorld * |
World | ) |
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static |
◆ OnRegister()
| void UNavMeshRenderingComponent::OnRegister |
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overrideprotectedvirtual |
◆ OnUnregister()
| void UNavMeshRenderingComponent::OnUnregister |
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overrideprotectedvirtual |
◆ TimerFunction()
| void UNavMeshRenderingComponent::TimerFunction |
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protected |
◆ bCollectNavigationData
| uint32 UNavMeshRenderingComponent::bCollectNavigationData |
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protected |
◆ bForceUpdate
| uint32 UNavMeshRenderingComponent::bForceUpdate |
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protected |
◆ TimerHandle
The documentation for this class was generated from the following files: