◆ _Pad
| float UE::Landscape::Culling::FBuildLandscapeTileDataCS::FLandscapeSection::_Pad[2] |
◆ HalfHeight
| float UE::Landscape::Culling::FBuildLandscapeTileDataCS::FLandscapeSection::HalfHeight |
◆ LocalToRelativeWorld
| FMatrix44f UE::Landscape::Culling::FBuildLandscapeTileDataCS::FLandscapeSection::LocalToRelativeWorld |
◆ LocalZ
| float UE::Landscape::Culling::FBuildLandscapeTileDataCS::FLandscapeSection::LocalZ |
◆ NeighborLODExtent
| float UE::Landscape::Culling::FBuildLandscapeTileDataCS::FLandscapeSection::NeighborLODExtent |
◆ TilePosition
| FVector3f UE::Landscape::Culling::FBuildLandscapeTileDataCS::FLandscapeSection::TilePosition |
The documentation for this struct was generated from the following file: