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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Public Member Functions | |
| void | Reset () |
| bool | IsEmpty () const |
| void | AddRequest (int16 InBias, EDataLayerRuntimeState RequestedState, bool bRequiresStreamingFlush) |
| TOptional< EDataLayerRuntimeState > | ComputeDesiredState () const |
| bool | ShouldFlushStreaming (EDataLayerRuntimeState ComputedState) const |
| void UE::MovieScene::FDataLayerState::AddRequest | ( | int16 | InBias, |
| EDataLayerRuntimeState | RequestedState, | ||
| bool | bRequiresStreamingFlush | ||
| ) |
| TOptional< EDataLayerRuntimeState > UE::MovieScene::FDataLayerState::ComputeDesiredState | ( | ) | const |
| bool UE::MovieScene::FDataLayerState::IsEmpty | ( | ) | const |
| void UE::MovieScene::FDataLayerState::Reset | ( | ) |
| bool UE::MovieScene::FDataLayerState::ShouldFlushStreaming | ( | EDataLayerRuntimeState | ComputedState | ) | const |