UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FEvaluateFade Struct Reference

Public Member Functions

 FEvaluateFade (const FInstanceRegistry *InInstanceRegistry, TSharedPtr< FPreAnimatedFadeStateStorage > InPreAnimatedStorage)
 
void ForEachAllocation (const FEntityAllocation *Allocation, TRead< FMovieSceneEntityID > EntityIDs, TRead< FRootInstanceHandle > RootInstanceHandles, TRead< FFadeComponentData > FadeComponents, TRead< double > FadeAmounts) const
 

Public Attributes

const FInstanceRegistryInstanceRegistry
 
TSharedPtr< FPreAnimatedFadeStateStoragePreAnimatedStorage
 

Constructor & Destructor Documentation

◆ FEvaluateFade()

UE::MovieScene::FEvaluateFade::FEvaluateFade ( const FInstanceRegistry InInstanceRegistry,
TSharedPtr< FPreAnimatedFadeStateStorage InPreAnimatedStorage 
)
inline

Member Function Documentation

◆ ForEachAllocation()

void UE::MovieScene::FEvaluateFade::ForEachAllocation ( const FEntityAllocation Allocation,
TRead< FMovieSceneEntityID EntityIDs,
TRead< FRootInstanceHandle RootInstanceHandles,
TRead< FFadeComponentData FadeComponents,
TRead< double FadeAmounts 
) const
inline

Member Data Documentation

◆ InstanceRegistry

const FInstanceRegistry* UE::MovieScene::FEvaluateFade::InstanceRegistry

◆ PreAnimatedStorage

TSharedPtr<FPreAnimatedFadeStateStorage> UE::MovieScene::FEvaluateFade::PreAnimatedStorage

The documentation for this struct was generated from the following file: