UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FEvaluationTreePopulationRules::FSortedSection Struct Reference

#include <MovieSceneEvaluationTreePopulationRules.h>

Public Member Functions

 FSortedSection (const UMovieSceneSection &InSection, int32 InSectionIndex)
 
int32 Row () const
 
int32 OverlapPriority () const
 

Static Public Member Functions

static bool SortByOverlapPriorityAndRow (const FSortedSection &A, const FSortedSection &B)
 

Public Attributes

const UMovieSceneSectionSection
 
int32 Index
 

Detailed Description

Structure used by population rules for sorting sections before adding them to the evaluation tree.

Constructor & Destructor Documentation

◆ FSortedSection()

UE::MovieScene::FEvaluationTreePopulationRules::FSortedSection::FSortedSection ( const UMovieSceneSection InSection,
int32  InSectionIndex 
)
inline

Member Function Documentation

◆ OverlapPriority()

int32 UE::MovieScene::FEvaluationTreePopulationRules::FSortedSection::OverlapPriority ( ) const
inline

◆ Row()

int32 UE::MovieScene::FEvaluationTreePopulationRules::FSortedSection::Row ( ) const
inline

◆ SortByOverlapPriorityAndRow()

static bool UE::MovieScene::FEvaluationTreePopulationRules::FSortedSection::SortByOverlapPriorityAndRow ( const FSortedSection A,
const FSortedSection B 
)
inlinestatic

Member Data Documentation

◆ Index

int32 UE::MovieScene::FEvaluationTreePopulationRules::FSortedSection::Index

◆ Section

const UMovieSceneSection& UE::MovieScene::FEvaluationTreePopulationRules::FSortedSection::Section

The documentation for this struct was generated from the following file: