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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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Public Member Functions | |
| FIntegerAccumulationTask (TArray< FIntegerBlendResult > *InAccumulationBuffer) | |
| void | ForEachAllocation (const FEntityAllocation *Allocation, TRead< FMovieSceneBlendChannelID > BlendIDs, TRead< int64 > Integers, TReadOptional< double > EasingAndWeights) const |
Public Attributes | |
| TArray< FIntegerBlendResult > & | AccumulationBuffer |
Task for accumulating all weighted blend inputs into arrays based on BlendID. Will be run for Absolute, Additive and Relative blend modes
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inline |
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inline |
Task entry point - iterates the allocation's headers and accumulates int64 results for any required components
| TArray<FIntegerBlendResult>& UE::MovieScene::FIntegerAccumulationTask::AccumulationBuffer |