UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FLegacyCombineBlendsForProperties Struct Reference

Public Member Functions

 FLegacyCombineBlendsForProperties (const TBitArray<> &InCachedRelevantProperties, const FAccumulationBuffers *InAccumulationBuffers, FEntityAllocationWriteContext InWriteContext)
 
void ForEachAllocation (FEntityAllocationIteratorItem InItem, TRead< FMovieSceneBlendChannelID > BlendIDs) const
 

Detailed Description

Task that combines all accumulated blends for any tracked property type that has blend inputs/outputs

Constructor & Destructor Documentation

◆ FLegacyCombineBlendsForProperties()

UE::MovieScene::FLegacyCombineBlendsForProperties::FLegacyCombineBlendsForProperties ( const TBitArray<> &  InCachedRelevantProperties,
const FAccumulationBuffers InAccumulationBuffers,
FEntityAllocationWriteContext  InWriteContext 
)
inlineexplicit

Member Function Documentation

◆ ForEachAllocation()

void UE::MovieScene::FLegacyCombineBlendsForProperties::ForEachAllocation ( FEntityAllocationIteratorItem  InItem,
TRead< FMovieSceneBlendChannelID BlendIDs 
) const
inline

The documentation for this struct was generated from the following file: