UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::FPreAnimatedEvalHookKeyType Struct Reference

#include <MovieScenePreAnimatedCaptureSources.h>

Public Attributes

FObjectKey Hook
 
FRootInstanceHandle RootInstanceHandle
 
FMovieSceneSequenceID SequenceID
 

Friends

uint32 GetTypeHash (const FPreAnimatedEvalHookKeyType &In)
 
bool operator== (const FPreAnimatedEvalHookKeyType &A, const FPreAnimatedEvalHookKeyType &B)
 

Detailed Description

Key type for pre-animated state associated to evaluation hooks

Friends And Related Symbol Documentation

◆ GetTypeHash

uint32 GetTypeHash ( const FPreAnimatedEvalHookKeyType In)
friend

◆ operator==

bool operator== ( const FPreAnimatedEvalHookKeyType A,
const FPreAnimatedEvalHookKeyType B 
)
friend

Member Data Documentation

◆ Hook

FObjectKey UE::MovieScene::FPreAnimatedEvalHookKeyType::Hook

◆ RootInstanceHandle

FRootInstanceHandle UE::MovieScene::FPreAnimatedEvalHookKeyType::RootInstanceHandle

◆ SequenceID

FMovieSceneSequenceID UE::MovieScene::FPreAnimatedEvalHookKeyType::SequenceID

The documentation for this struct was generated from the following file: