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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieScenePropertyRegistry.h>
Public Attributes | |
| FComponentTypeID | ComponentTypeID |
| uint16 | CompositeOffset |
A generic definition of a composite channel that contributes to a property
| FComponentTypeID UE::MovieScene::FPropertyCompositeDefinition::ComponentTypeID |
The type of component that contains the value for this channel (ie a TComponentTypeID<float>)
| uint16 UE::MovieScene::FPropertyCompositeDefinition::CompositeOffset |
The offset of the member variable within the operational type of the property in bytes. Ie for FIntermediate3DTransform::T_Z, the composite offset is 8 Bytes.