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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <MovieSceneEntityBuilder.h>
Inheritance diagram for UE::MovieScene::TAddConditional< T >:Public Member Functions | |
| template<typename PayloadType > | |
| TAddConditional (TComponentTypeID< T > ComponentTypeID, PayloadType &&InPayload, bool bInCondition) | |
| void | Apply (FEntityAllocation *Allocation, int32 ComponentOffset) |
Public Member Functions inherited from UE::MovieScene::FAddConditional | |
| FAddConditional (FComponentTypeID InComponentTypeID, bool bInCondition) | |
| void | AccumulateMask (FComponentMask &OutMask) const |
| void | Apply (FEntityAllocation *Allocation, int32 ComponentOffset) |
Public Attributes | |
| TOptional< T > | Payload |
Public Attributes inherited from UE::MovieScene::FAddConditional | |
| FComponentTypeID | ComponentTypeID |
| bool | bCondition |
Implemtntation of a conditional typed add payload
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inline |
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inline |
| TOptional<T> UE::MovieScene::TAddConditional< T >::Payload |