UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::TChildEntityInitializer< ParentComponentType, ChildComponentType > Struct Template Reference

#include <MovieSceneEntityFactoryTemplates.h>

+ Inheritance diagram for UE::MovieScene::TChildEntityInitializer< ParentComponentType, ChildComponentType >:

Public Member Functions

 TChildEntityInitializer (TComponentTypeID< ParentComponentType > InParentComponent, TComponentTypeID< ChildComponentType > InChildComponent)
 
TComponentTypeID< ParentComponentTypeGetParentComponent () const
 
TComponentTypeID< ChildComponentTypeGetChildComponent () const
 
TComponentLock< TRead< ParentComponentType > > GetParentComponents (const FEntityAllocation *Allocation) const
 
TComponentLock< TWrite< ChildComponentType > > GetChildComponents (const FEntityAllocation *Allocation) const
 
- Public Member Functions inherited from UE::MovieScene::FChildEntityInitializer
virtual ~FChildEntityInitializer ()
 
virtual bool IsRelevant (const FComponentMask &InParentType, const FComponentMask &InChildType) const
 
FComponentTypeID GetParentComponent () const
 
FComponentTypeID GetChildComponent () const
 
virtual void Run (const FEntityRange &, const FEntityAllocation *, TArrayView< const int32 >)=0
 

Additional Inherited Members

- Protected Member Functions inherited from UE::MovieScene::FChildEntityInitializer
 FChildEntityInitializer (FComponentTypeID InParentComponent, FComponentTypeID InChildComponent)
 
- Protected Attributes inherited from UE::MovieScene::FChildEntityInitializer
FComponentTypeID ParentComponent
 
FComponentTypeID ChildComponent
 

Constructor & Destructor Documentation

◆ TChildEntityInitializer()

Member Function Documentation

◆ GetChildComponent()

◆ GetChildComponents()

◆ GetParentComponent()

◆ GetParentComponents()


The documentation for this struct was generated from the following file: