UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::MovieScene::TSimpleBlenderCombineResults< PropertyType, ResultTraits > Struct Template Reference

#include <MovieSceneBlenderSystemHelper.h>

Public Member Functions

 TSimpleBlenderCombineResults (FMovieSceneBlenderSystemID InSystemID, TArray< TSimpleBlendResult< PropertyType > > &InBlendChannelResults)
 
void ForEachEntity (FMovieSceneBlendChannelID BlendChannelOutput, PropertyType &OutValue) const
 

Public Attributes

FMovieSceneBlenderSystemID SystemID
 
TArray< TSimpleBlendResult< PropertyType > > & BlendChannelResults
 

Constructor & Destructor Documentation

◆ TSimpleBlenderCombineResults()

template<typename PropertyType , typename ResultTraits = TSimpleBlendResultTraits<PropertyType>>
UE::MovieScene::TSimpleBlenderCombineResults< PropertyType, ResultTraits >::TSimpleBlenderCombineResults ( FMovieSceneBlenderSystemID  InSystemID,
TArray< TSimpleBlendResult< PropertyType > > &  InBlendChannelResults 
)
inline

Member Function Documentation

◆ ForEachEntity()

template<typename PropertyType , typename ResultTraits = TSimpleBlendResultTraits<PropertyType>>
void UE::MovieScene::TSimpleBlenderCombineResults< PropertyType, ResultTraits >::ForEachEntity ( FMovieSceneBlendChannelID  BlendChannelOutput,
PropertyType &  OutValue 
) const
inline

Member Data Documentation

◆ BlendChannelResults

template<typename PropertyType , typename ResultTraits = TSimpleBlendResultTraits<PropertyType>>
TArray<TSimpleBlendResult<PropertyType> >& UE::MovieScene::TSimpleBlenderCombineResults< PropertyType, ResultTraits >::BlendChannelResults

◆ SystemID

template<typename PropertyType , typename ResultTraits = TSimpleBlendResultTraits<PropertyType>>
FMovieSceneBlenderSystemID UE::MovieScene::TSimpleBlenderCombineResults< PropertyType, ResultTraits >::SystemID

The documentation for this struct was generated from the following file: