UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::FCreationHeaderContext Struct Reference

#include <NetObjectFactory.h>

Public Member Functions

 FCreationHeaderContext (FNetRefHandle InHandle, UObjectReplicationBridge *InBridge, UNetObjectFactory *InFactory, FNetSerializationContext &InSerialization)
 

Public Attributes

FNetRefHandle Handle
 
UObjectReplicationBridgeBridge
 
UNetObjectFactoryFactory
 
FNetSerializationContextSerialization
 

Detailed Description

Contextual information passed to an header so it can serialize/deserialize itself

Constructor & Destructor Documentation

◆ FCreationHeaderContext()

UE::Net::FCreationHeaderContext::FCreationHeaderContext ( FNetRefHandle  InHandle,
UObjectReplicationBridge InBridge,
UNetObjectFactory InFactory,
FNetSerializationContext InSerialization 
)
inline

Member Data Documentation

◆ Bridge

UObjectReplicationBridge* UE::Net::FCreationHeaderContext::Bridge

The bridge responsible for the replicated object

◆ Factory

UNetObjectFactory* UE::Net::FCreationHeaderContext::Factory

The factory that allocated the header

◆ Handle

FNetRefHandle UE::Net::FCreationHeaderContext::Handle

The handle of the replicated object represented by the header

◆ Serialization

FNetSerializationContext& UE::Net::FCreationHeaderContext::Serialization

Access to the bitstream reader or writer


The documentation for this struct was generated from the following file: