◆ ConfigType
◆ SourceType
We are interested in the bit representation of the float, not IEEE 754 behavior. This is particularly relevant for IsEqual where for example -0.0f == +0.0f if the values were treated as floats rather than the bit representation of the floats. By using uint32 as SourceType we can avoid implementing some functions.
◆ Deserialize()
◆ DeserializeDelta()
◆ Serialize()
◆ SerializeDelta()
◆ DefaultConfig
◆ Version
| const uint32 UE::Net::FFloatNetSerializer::Version = 0 |
|
static |
The documentation for this struct was generated from the following file: