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UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
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#include <NetSerializer.h>
Inheritance diagram for UE::Net::FNetFreeDynamicStateArgs:Public Attributes | |
| NetSerializerValuePointer | Source |
Public Attributes inherited from UE::Net::FNetSerializerBaseArgs | |
| NetSerializerConfigParam | NetSerializerConfig = 0 |
| FNetSerializerChangeMaskParam | ChangeMaskInfo |
| uint32 | Version = 0 |
Forwarding serializers and serializers in need of dynamic state must implement CloneDynamicState and FreeDynamicState. Forwarding serializers should only forward calls to forwarding members and members with dynamic state. FreeDynamicState must be re-entrant. To achieve this it's recommended to clear the quantized state after freeing dynamically allocated memory. Freeing of memory needs to be done via FNetSerializationContext.
| NetSerializerValuePointer UE::Net::FNetFreeDynamicStateArgs::Source |
A pointer to the quantized source data.