UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
UE::Net::FNetFreeDynamicStateArgs Struct Reference

#include <NetSerializer.h>

+ Inheritance diagram for UE::Net::FNetFreeDynamicStateArgs:

Public Attributes

NetSerializerValuePointer Source
 
- Public Attributes inherited from UE::Net::FNetSerializerBaseArgs
NetSerializerConfigParam NetSerializerConfig = 0
 
FNetSerializerChangeMaskParam ChangeMaskInfo
 
uint32 Version = 0
 

Detailed Description

Forwarding serializers and serializers in need of dynamic state must implement CloneDynamicState and FreeDynamicState. Forwarding serializers should only forward calls to forwarding members and members with dynamic state. FreeDynamicState must be re-entrant. To achieve this it's recommended to clear the quantized state after freeing dynamically allocated memory. Freeing of memory needs to be done via FNetSerializationContext.

See also
FNetSerializationContext

Member Data Documentation

◆ Source

NetSerializerValuePointer UE::Net::FNetFreeDynamicStateArgs::Source

A pointer to the quantized source data.


The documentation for this struct was generated from the following file: