UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AnimNode_Inertialization.cpp File Reference

Classes

class  UE::Anim::FInertializationRequester
 

Namespaces

namespace  UE
 
namespace  UE::Anim
 
namespace  UE::Anim::Inertialization
 
namespace  UE::Anim::Inertialization::Private
 

Macros

#define LOCTEXT_NAMESPACE   "AnimNode_Inertialization"
 

Functions

 IMPLEMENT_ANIMGRAPH_MESSAGE (UE::Anim::IInertializationRequester)
 

Variables

TAutoConsoleVariable< int32CVarAnimInertializationEnable (TEXT("a.AnimNode.Inertialization.Enable"), 1, TEXT("Enable / Disable Inertialization"))
 
TAutoConsoleVariable< int32CVarAnimInertializationIgnoreVelocity (TEXT("a.AnimNode.Inertialization.IgnoreVelocity"), 0, TEXT("Ignore velocity information during Inertialization (effectively reverting to a quintic diff blend)"))
 
TAutoConsoleVariable< int32CVarAnimInertializationIgnoreDeficit (TEXT("a.AnimNode.Inertialization.IgnoreDeficit"), 0, TEXT("Ignore inertialization time deficit caused by interruptions"))
 

Macro Definition Documentation

◆ LOCTEXT_NAMESPACE

#define LOCTEXT_NAMESPACE   "AnimNode_Inertialization"

Function Documentation

◆ IMPLEMENT_ANIMGRAPH_MESSAGE()

IMPLEMENT_ANIMGRAPH_MESSAGE ( UE::Anim::IInertializationRequester  )

Variable Documentation

◆ CVarAnimInertializationEnable

TAutoConsoleVariable< int32 > CVarAnimInertializationEnable(TEXT("a.AnimNode.Inertialization.Enable"), 1, TEXT("Enable / Disable Inertialization")) ( TEXT("a.AnimNode.Inertialization.Enable")  ,
,
TEXT("Enable / Disable Inertialization"  
)

◆ CVarAnimInertializationIgnoreDeficit

TAutoConsoleVariable< int32 > CVarAnimInertializationIgnoreDeficit(TEXT("a.AnimNode.Inertialization.IgnoreDeficit"), 0, TEXT("Ignore inertialization time deficit caused by interruptions")) ( TEXT("a.AnimNode.Inertialization.IgnoreDeficit")  ,
,
TEXT("Ignore inertialization time deficit caused by interruptions"  
)

◆ CVarAnimInertializationIgnoreVelocity

TAutoConsoleVariable< int32 > CVarAnimInertializationIgnoreVelocity(TEXT("a.AnimNode.Inertialization.IgnoreVelocity"), 0, TEXT("Ignore velocity information during Inertialization (effectively reverting to a quintic diff blend)")) ( TEXT("a.AnimNode.Inertialization.IgnoreVelocity")  ,
,
TEXT("Ignore velocity information during Inertialization (effectively reverting to a quintic diff blend)")   
)