10#include "AnimNode_LinkedInputPose.generated.h"
21 :
Name(DefaultInputPoseName)
23 , bIsCachedInputPoseInitialized(
false)
24 , bIsOutputLinked(
true)
31 UPROPERTY(EditAnywhere, Category =
"Inputs", meta = (NeverAsPin))
48 UE::Anim::FHeapAttributeContainer CachedAttributes;
52 uint8 bIsCachedInputPoseInitialized : 1;
55 UPROPERTY(meta = (BlueprintCompilerGeneratedDefaults))
64#if ENABLE_ANIMGRAPH_TRAVERSAL_DEBUG
84UE_DEPRECATED(4.24,
"FAnimNode_SubInput has been renamed to FAnimNode_LinkedInputPose")
@ INDEX_NONE
Definition CoreMiscDefines.h:150
#define UE_DEPRECATED(Version, Message)
Definition CoreMiscDefines.h:302
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
return true
Definition ExternalRpcRegistry.cpp:601
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define USTRUCT(...)
Definition ObjectMacros.h:746
Definition NameTypes.h:617
Definition AdvancedWidgetsModule.cpp:13
@ false
Definition radaudio_common.h:23
Definition AnimInstanceProxy.h:144
Definition AnimNodeBase.h:853
Definition AnimNodeBase.h:337
Definition AnimNodeBase.h:324
Definition AnimNodeBase.h:354
Definition AnimCurveTypes.h:1049
Definition BonePose.h:356
Definition AnimNodeBase.h:642
Definition AnimNodeBase.h:479
Definition AnimNodeBase.h:750
Definition AnimNodeBase.h:819