UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AssetLocatorFragment.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "CoreTypes.h"
7#include "AssetLocatorFragment.generated.h"
8
9struct FAssetData;
10
14USTRUCT()
48
49template<>
51{
52 enum
53 {
55 };
56};
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
bool TryParseString(FFrameRate &OutFrameRate, const TCHAR *InString)
Definition FrameRate.cpp:343
#define UPROPERTY(...)
UObject definition macros.
Definition ObjectMacros.h:744
#define GENERATED_BODY(...)
Definition ObjectMacros.h:765
#define USTRUCT(...)
Definition ObjectMacros.h:746
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition Object.h:95
Definition AssetData.h:162
friend UE_FORCEINLINE_HINT uint32 GetTypeHash(const FAssetData &AssetData)
Definition AssetData.h:772
Definition AssetLocatorFragment.h:16
static ENGINE_API UE::UniversalObjectLocator::TFragmentTypeHandle< FAssetLocatorFragment > FragmentType
Definition AssetLocatorFragment.h:38
friend bool operator==(const FAssetLocatorFragment &A, const FAssetLocatorFragment &B)
Definition AssetLocatorFragment.h:33
Definition TopLevelAssetPath.h:38
Definition StructOpsTypeTraits.h:11
@ WithIdenticalViaEquality
Definition StructOpsTypeTraits.h:18
Definition StructOpsTypeTraits.h:46
Definition UniversalObjectLocatorInitializeParams.h:16
Definition UniversalObjectLocatorInitializeResult.h:24
Definition UniversalObjectLocatorStringParams.h:26
Definition UniversalObjectLocatorStringParams.h:43
Definition UniversalObjectLocatorResolveParams.h:47
Definition UniversalObjectLocatorResolveParams.h:205
Definition UniversalObjectLocatorFragmentTypeHandle.h:84