UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
AtmosphericFog.h File Reference
#include "CoreMinimal.h"
#include "UObject/ObjectMacros.h"
#include "GameFramework/Info.h"
#include "AtmosphericFog.generated.h"

Go to the source code of this file.

Functions

 UCLASS (showcategories=(Movement, Rendering, Transformation, DataLayers, "Input|MouseInput", "Input|TouchInput"), ClassGroup=Fog, hidecategories=(Info, Object, Input), MinimalAPI, notplaceable) class UE_DEPRECATED(4.26
 
ENGINE_API class UAtmosphericFogComponentGetAtmosphericFogComponent ()
 

Variables

Please use the SkyAtmosphere actor instead AAtmosphericFog
 

Function Documentation

◆ GetAtmosphericFogComponent()

ENGINE_API class UAtmosphericFogComponent * GetAtmosphericFogComponent ( )

Returns AtmosphericFogComponent subobject

◆ UCLASS()

UCLASS ( showcategories  = (Movement, RenderingTransformation, DataLayers, "Input|MouseInput", "Input|TouchInput"),
ClassGroup  = Fog,
hidecategories  = (Info,Object,Input),
MinimalAPI  ,
notplaceable   
)

A placeable fog actor that simulates atmospheric light scattering

See also
https://docs.unrealengine.com/latest/INT/Engine/Actors/FogEffects/AtmosphericFog/index.html

Variable Documentation

◆ AAtmosphericFog

PRAGMA_DISABLE_DEPRECATION_WARNINGS AAtmosphericFog::AAtmosphericFog