UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
BlockedDenseGrid3.h File Reference
#include "CoreMinimal.h"
#include "BlockedLayout3.h"
#include "BoxTypes.h"
#include "Containers/BitArray.h"
#include "Containers/StaticArray.h"
#include "Misc/ScopeLock.h"
#include "HAL/CriticalSection.h"

Go to the source code of this file.

Classes

class  UE::Geometry::TBlockData3< ElemType_, BlockSize_ >
 
class  UE::Geometry::TBlockData3< bool, BlockSize_ >
 
class  UE::Geometry::TBasicBlockedDenseGrid3< ElemType, BlockSize_ >
 
struct  UE::Geometry::TBasicBlockedDenseGrid3< ElemType, BlockSize_ >::FBlock3
 
class  UE::Geometry::TBlockedGrid3< ElemType, BlockSize_ >
 
class  UE::Geometry::TBlockedDenseGrid3< ElemType >
 

Namespaces

namespace  UE
 
namespace  UE::Geometry
 

Typedefs

typedef TBlockedGrid3< float, 8 > UE::Geometry::FBlockedGrid3f
 
typedef TBlockedGrid3< double, 8 > UE::Geometry::FBlockedGrid3d
 
typedef TBlockedGrid3< int, 8 > UE::Geometry::FBlockedGrid3i
 
typedef TBlockedGrid3< bool, 8 > UE::Geometry::FBlockedGrid3b
 
typedef TBlockedDenseGrid3< floatUE::Geometry::FBlockedDenseGrid3f
 
typedef TBlockedDenseGrid3< doubleUE::Geometry::FBlockedDenseGrid3d
 
typedef TBlockedDenseGrid3< int > UE::Geometry::FBlockedDenseGrid3i