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| CHAOS_API bool | Chaos::CVars::bChaosConvexSimplifyUnion = false |
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| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosSimplifyUnion (TEXT("p.Chaos.Convex.SimplifyUnion"), bChaosConvexSimplifyUnion, TEXT("If true replace all the convexes within an implcit hierarchy with a simplified one (kdop18 tribox for now) for collision")) |
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| int32 | Chaos::CVars::ChaosConvexKinematicMode = 2 |
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| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosConvexKinematicMode (TEXT("p.Chaos.Convex.KinematicMode"), ChaosConvexKinematicMode, TEXT("Simplification mode for the kinematic shapes (0: Single Convex, 1: One convex per children, 2: Merge connected children using the splitting threshold")) |
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| int32 | Chaos::CVars::ChaosConvexDynamicMode = 2 |
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| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosConvexDynamicMode (TEXT("p.Chaos.Convex.DynamicMode"), ChaosConvexDynamicMode, TEXT("Simplification mode for the dynamic shapes (0: Single Convex, 1: One convex per children, 2: Merge connected children using the splitting threshold)")) |
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| float | Chaos::CVars::ChaosConvexSplittingThreshold = 1.0f |
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| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosConvexSplittingThreshold (TEXT("p.Chaos.Convex.SplittingThreshold"), ChaosConvexSplittingThreshold, TEXT("Tribox volume / convex hull threshold to trigger a volume splitting during tree construction")) |
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| float | Chaos::CVars::ChaosConvexMinVolume = 10000.0f |
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| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosConvexMinVolume (TEXT("p.Chaos.Convex.MinVolume"), ChaosConvexMinVolume, TEXT("Min volume of the simplified convexes")) |
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| bool | Chaos::CVars::ChaosConvexEnableMerging = true |
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| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosConvexEnableMerging (TEXT("p.Chaos.Convex.EnableMerging"), ChaosConvexEnableMerging, TEXT("Boolean to check if we are merging (bottom-up) or splitting (top-bottom) the convexes")) |
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| bool | Chaos::CVars::ChaosConvexUseDirectOverlap = true |
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| FAutoConsoleVariableRef | Chaos::CVars::CVarChaosConvexUseDirectOverlap (TEXT("p.Chaos.Convex.UseDirectOverlap"), ChaosConvexUseDirectOverlap, TEXT("Boolean to check if we can use direct overlap test against the bounds")) |
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| int32 | Chaos::CVars::ChaosUnionBVHMaxDepth = 14 |
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| int32 | Chaos::CVars::ChaosUnionBVHMinShapes = 10 |
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