UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
D3D12RayTracingDebug.h
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1// Copyright Epic Games, Inc. All Rights Reserved.
2
3#pragma once
4
5#include "D3D12RHIPrivate.h"
6
7#define D3D12_RHI_SUPPORT_RAYTRACING_SCENE_DEBUGGING (!UE_BUILD_SHIPPING && D3D12_RHI_RAYTRACING)
8
9#if D3D12_RHI_SUPPORT_RAYTRACING_SCENE_DEBUGGING
10
12
13#endif // D3D12_RHI_SUPPORT_RAYTRACING_SCENE_DEBUGGING
UE_FORCEINLINE_HINT TSharedRef< CastToType, Mode > StaticCastSharedRef(TSharedRef< CastFromType, Mode > const &InSharedRef)
Definition SharedPointer.h:127
uint32_t uint32
Definition binka_ue_file_header.h:6
Definition D3D12Resources.h:1017
Definition D3D12CommandContext.h:513