UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
D3D12Residency.h File Reference

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Classes

struct  FD3D12ResidencyHandle
 

Namespaces

namespace  D3DX12Residency
 

Macros

#define D3D12_PLATFORM_NEEDS_RESIDENCY_MANAGEMENT   1
 

Typedefs

typedef D3DX12Residency::ResidencySet FD3D12ResidencySet
 
typedef D3DX12Residency::ResidencyManager FD3D12ResidencyManager
 

Functions

bool D3DX12Residency::IsInitialized (FD3D12ResidencyHandle &Object)
 
bool D3DX12Residency::IsInitialized (FD3D12ResidencyHandle *pObject)
 
void D3DX12Residency::BeginTrackingObject (ResidencyManager &ResidencyManager, FD3D12ResidencyHandle &Object)
 
void D3DX12Residency::EndTrackingObject (ResidencyManager &ResidencyManager, FD3D12ResidencyHandle &Object)
 
void D3DX12Residency::DestroyResidencyManager (ResidencyManager &ResidencyManager)
 
ResidencySet * D3DX12Residency::CreateResidencySet (ResidencyManager &ResidencyManager)
 
void D3DX12Residency::DestroyResidencySet (ResidencyManager &ResidencyManager, ResidencySet *pSet)
 
void D3DX12Residency::Open (ResidencySet *pSet)
 
void D3DX12Residency::Close (ResidencySet *pSet)
 
void D3DX12Residency::Insert (ResidencySet &Set, FD3D12ResidencyHandle &Object)
 
void D3DX12Residency::Insert (ResidencySet &Set, FD3D12ResidencyHandle *pObject)
 

Macro Definition Documentation

◆ D3D12_PLATFORM_NEEDS_RESIDENCY_MANAGEMENT

#define D3D12_PLATFORM_NEEDS_RESIDENCY_MANAGEMENT   1

Typedef Documentation

◆ FD3D12ResidencyManager

typedef D3DX12Residency::ResidencyManager FD3D12ResidencyManager

◆ FD3D12ResidencySet

typedef D3DX12Residency::ResidencySet FD3D12ResidencySet