UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
DataLayerManager.cpp File Reference

Functions

FAutoConsoleCommand UDataLayerManager::ToggleDataLayerActivation * GToggleDataLayerActivationCommandName ("Toggles DataLayers active state. Args [DataLayerNames]"), FConsoleCommandWithArgsDelegate::CreateLambda([](const TArray< FString > &InArgs
 
FAutoConsoleCommand UDataLayerManager::SetDataLayerRuntimeStateCommand * GSetDataLayerRuntimeStateCommandCommandName ("Sets Runtime DataLayers state. Args [State = Unloaded, Loaded, Activated] [DataLayerNames]"), FConsoleCommandWithArgsDelegate::CreateLambda([](const TArray< FString > &InArgs
 

Variables

int32 GDrawDataLayersLoadTime
 

Function Documentation

◆ GSetDataLayerRuntimeStateCommandCommandName()

FAutoConsoleCommand UDataLayerManager::SetDataLayerRuntimeStateCommand * GSetDataLayerRuntimeStateCommandCommandName ( "Sets Runtime DataLayers state. Args "  [State=Unloaded, Loaded, Activated][DataLayerNames])

◆ GToggleDataLayerActivationCommandName()

FAutoConsoleCommand UDataLayerManager::ToggleDataLayerActivation * GToggleDataLayerActivationCommandName ( "Toggles DataLayers active state. Args "  [DataLayerNames])

Variable Documentation

◆ GDrawDataLayersLoadTime

int32 GDrawDataLayersLoadTime
extern