UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
DataflowEngineUtil.h File Reference
#include "Containers/Array.h"
#include "CoreMinimal.h"
#include "Dataflow/DataflowEngineTypes.h"
#include "Math/Transform.h"
#include "ReferenceSkeleton.h"
#include "StructUtils/PropertyBag.h"
#include "Templates/Casts.h"
#include "UObject/Class.h"
#include "UObject/Field.h"
#include "UObject/NameTypes.h"
#include "UObject/Object.h"
#include "UObject/UnrealType.h"
#include "UObject/UnrealTypePrivate.h"

Go to the source code of this file.

Namespaces

namespace  UE
 
namespace  UE::Dataflow
 
namespace  UE::Dataflow::Reflection
 
namespace  UE::Dataflow::Animation
 
namespace  UE::Dataflow::Color
 
namespace  UE::Dataflow::Type
 

Macros

#define UE_API   DATAFLOWENGINE_API
 

Functions

template<class T >
const T * UE::Dataflow::Reflection::FindObjectPtrProperty (const UObject *Owner, FName Name)
 
template<class T >
const T UE::Dataflow::Reflection::FindOverrideProperty (const UObject *Owner, FName PropertyName, FName ArrayKey, const T &Default=T())
 
void UE::Dataflow::Animation::GlobalTransforms (const FReferenceSkeleton &Ref, TArray< FTransform > &Mat)
 
FLinearColor UE::Dataflow::Color::GetRandomColor (const int32 RandomSeed, int32 Idx)
 
FPropertyBagPropertyDesc UE::Dataflow::Type::GetPropertyBagPropertyDescFromDataflowType (const FName Name, const FName Type)
 
FPropertyBagPropertyDesc UE::Dataflow::Type::GetPropertyBagPropertyDescFromDataflowConnection (const FDataflowConnection &Connection)
 
FName UE::Dataflow::Type::MakeUniqueNameForPropertyBag (FName OriginalName, const FInstancedPropertyBag &PropertyBag)
 

Macro Definition Documentation

◆ UE_API

#define UE_API   DATAFLOWENGINE_API