UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
DistanceFieldAtlas.h File Reference

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Classes

class  FLandscapeTextureAtlas
 
class  FSparseDistanceFieldMip
 
class  FDistanceFieldVolumeData
 
class  FAsyncDistanceFieldTaskWorker
 
class  FAsyncDistanceFieldTask
 
class  FDistanceFieldAsyncQueue
 

Namespaces

namespace  DistanceField
 

Variables

constexpr int32 DistanceField::MeshDistanceFieldObjectBorder = 1
 
constexpr int32 DistanceField::UniqueDataBrickSize = 7
 
constexpr int32 DistanceField::BrickSize = 8
 
constexpr int32 DistanceField::BandSizeInVoxels = 4
 
constexpr int32 DistanceField::NumMips = 3
 
constexpr uint32 DistanceField::InvalidBrickIndex = 0xFFFFFFFF
 
constexpr EPixelFormat DistanceField::DistanceFieldFormat = PF_G8
 
constexpr uint32 DistanceField::MaxIndirectionDimension = 1024
 
ENGINE_API TGlobalResource< FLandscapeTextureAtlasGHeightFieldTextureAtlas
 
ENGINE_API TGlobalResource< FLandscapeTextureAtlasGHFVisibilityTextureAtlas
 
ENGINE_API FDistanceFieldAsyncQueueGDistanceFieldAsyncQueue
 

Variable Documentation

◆ GDistanceFieldAsyncQueue

ENGINE_API FDistanceFieldAsyncQueue* GDistanceFieldAsyncQueue
extern

Global build queue.

◆ GHeightFieldTextureAtlas

ENGINE_API TGlobalResource<FLandscapeTextureAtlas> GHeightFieldTextureAtlas
extern

◆ GHFVisibilityTextureAtlas

ENGINE_API TGlobalResource<FLandscapeTextureAtlas> GHFVisibilityTextureAtlas
extern