![]() |
UDocumentation UE5.7 10.02.2026 (Source)
API documentation for Unreal Engine 5.7
|
#include "EnvironmentQuery/Generators/EnvQueryGenerator_PerceivedActors.h"#include "EnvironmentQuery/Contexts/EnvQueryContext_Querier.h"#include "EnvironmentQuery/Items/EnvQueryItemType_Actor.h"#include "GameFramework/Pawn.h"#include "Perception/AIPerceptionListenerInterface.h"#include "Perception/AIPerceptionComponent.h"#include "VisualLogger/VisualLogger.h"#include "GameFramework/Controller.h"#include "Engine/Engine.h"Namespaces | |
| namespace | UE |
| namespace | UE::AI |
| namespace | UE::AI::EQS |
| namespace | UE::AI::EQS::Internal |
Macros | |
| #define | LOCTEXT_NAMESPACE "EnvQueryGenerator" |
Functions | |
| void | UE::AI::EQS::Internal::RemoveDuplicatesSorted (TArray< AActor * > &InOutActors) |
| #define LOCTEXT_NAMESPACE "EnvQueryGenerator" |